SecondLive
SecondLive EN
SecondLive EN
  • SecondLive
    • Project idea
    • SecondLive Moments
  • Get Started
    • 🟣AI Companion Guide
    • 🟣Create an Account
    • 🟣Earn BEAN on SecondLive
    • 🟣Operate Your Own Space
    • 🟣Participate in Mining to Earn LIVE Income
    • 🟣NFT Market Touring
    • 🟣How to enter SecondLive
    • 🟣Referral Program
    • 🟣Attend the Metaverse Concert
    • 🟣Three ways to obtain clothes in SecondLive
    • 🟣Tutorial: Continuous On-chain Clock-in Task
    • 🟣Tutorial for $BEAN Bonanza at Lobby
    • 🟣Tutorial for SL Marketplace Trilogy Challenge
    • 🟣How to Visit a Space on Mobile
  • Community
  • Brand & Logos
    • Brand Space Application
    • SecondLive Metaverse AMA Tutorial
  • Roadmap
  • Changelog
  • PRODUCTS
    • 🙍‍♂️Avatar
      • Create an Avatar
    • 🏠Space
      • BSC DeFi Exhibition
      • Personal Space
      • MVB Pavilion
      • Island Space
      • Crypto Space Rooftop Space Ocean Pool Space
      • Private Art Gallery
      • SecondLive Square
    • 🧑‍🤝‍🧑SNS
      • SNS Guideline
    • ⚖️Market
    • 🪙Event
      • How to initiate an event?
    • 🎮Game
      • Jigsaw Puzzles Game
      • Mannequin Challenge
      • SecondLive_TON Tutorial
    • 🌠Badge System
  • Creator
    • Becoming a SecondLive Creator
      • Become a Creator
      • Creator Tools
        • Space Decoration Tool
      • SecondLive Creator's Artwork Review Criteria
      • FAQ
    • Avatar Creator
      • Avatar Editing Tool Tutorial
      • Upload Your Design
      • Trade Your Artwork
      • Ownership Transfer
      • Specifications for Clothing Designs
    • Space Creator
      • Space Editing Tool Tutorial
      • Upload Your Design
      • Trade Your Artwork
      • Ownership Transfer
    • User Guide for Calzone
    • VDance Creator
      • LASAGNA User Guide
      • Upload Your Design
      • Trade Your Artwork
    • Specifications for Clothing Blank Template Designs
      • Reference for Naming Bone and Slot Bone
      • Instructions for MToon Shader
      • Instructions for GLTF PBR Shader
  • TOKENOMICS
    • Tokenomics
  • DEVELOPERS
    • Project GitHub
    • Protocol
    • Contract List
  • Governance
    • Governance
    • SecondLive DAO
  • Help Center
    • FAQ
      • How to mint NFT in exhibition hall?
      • How to get 3D NFT blind box in exhibition hall?
      • What is the usage of 3D NFTs?
      • How to get a Personal Space NFT?
      • How to create a Personal Space?
      • How to play video in Personal Space?
      • How to invite friends into my space?
      • How to play jigsaw puzzles?
      • Personal Space Income Standard Introduction
      • How to make an NFT transfer?
      • How to trade NFTs?
      • How to participate in NFT auctions on SecondLive?
      • What is BEAN?
      • What is LIVE?
      • How to participate in weekly mining?
      • Mining Pool Output and Income
      • Mac OS System Trust Settings
      • How to sell my NFT?
      • Profit Model Adjustment
      • Treasure Hunting Task Tutorial
      • The user enters the Space freeze problem on the web page
      • Voting Power Reward Task Tutorial
    • Terms of Use
    • Privacy Policy
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On this page
  • Avatar Introduction
  • Avatar Features
  • Abundance Avatar Types Support
  • Avatar's Accessories
  1. PRODUCTS

Avatar

Avatar Introduction

SecondLive characters are built using a cross-platform 3D model format based on VRM, 3D human bone architecture, and specifically used to process 3D models of humanoid virtual characters (Avatars). In SecondLive, you can replace the default Avatar clothes and accessories with your own designs. You can make a single piece of clothing, a complete outfit, or anything in between. Shirts, pants, shoes, jewelry, hats, etc., in various forms.

Avatar Features

1. Flexible movement expression

All actions based on the humanoid specification can be reproduced on all SecondLive avatars (such as through motion capture)

2. Just one file

The system will integrate all character-related data, including textures, materials, etc., into one file and put it on the chain.

3. Emoticons

The characters in SecondLive world define general facial expressions such as joy, anger, sadness, fun, winking, and the vowels a, e, i, o, u. It also supports external control methods such as facial capture and audio lip-sync.

4. Multiple rendering methods

Supports MToon, Unlit, PBR three types of shaders, realistic material, Japanese-style two-dimensional, American-style cartoon, all capable.

5. Accurate and controllable gaze

Eyes and sightlines are the focus of attention on the face. Standardized control can ensure accurate and consistent sightlines of the model and supports three control methods.

6. With spring physics

The physical realization of the spring provided does not depend on the physics engine and is used to set the hair of the model, the fluttering of the clothes, etc.

7. Dedicated settings for terminal equipment

Provide XR, VR, and other equipment dedicated settings, including convenient VR helmet main viewing angle positioning, as well as solving the problem of blocking the line of sight caused by hair.

8. Built-in license information

In addition to having information such as name and author, it can adapt to the future direction of digital asset management.

Abundance Avatar Types Support

In addition to the Avatar that comes with the protocol, SecondLive is also compatible with other different types of Avatars. For example, if you have a CryptoPunk Avatar, you can generate a 3D CryptoPunk Avatar on SecondLive by staking the NFT of CryptoPunk.

Avatar's Accessories

In SecondLive, you can create Avatar accessories. Accessories are products that can be attached to Avatar bones. This means you have the ability to make watches, auras, wings, pets, anything! Power is in your hands. Just like furniture products can be added to Space, accessories can be added to characters.

PreviousChangelogNextCreate an Avatar

Last updated 9 months ago

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